3D Modeling Character for Mecha Video Game

Project Overview

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Key Elements

  • 3D Modeling
  • Color Palette
  • Textures and Rigging

Programs Used

  • Clip Studio Paint Ex - for intial concept artwork
  • Blender - for 3D model creation, rigging, and procedural textures

Colors Used

  • Blue - Primary color
  • Silver (#8FBC8F) - Secondary color
  • Black (#0d1319) - Accent color

Approach

I have worked on creating this 3D model with Blender after creating a concept for the Mech (as it needs to be a bulky combat mech that hits harder) which was originally created for a fighting game.

Results

The results of this project were creating a 3D model that taught me about the process of hard surface modeling for a mech character for a fighting game and it also taught me about the pipeline. I also learned how to create an anime look in Blender.

Mech Front Mech 2 Different Perspectives
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