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I have worked on creating this 3D model with Blender after creating a concept for the Mech (as it needs to be a bulky combat mech that hits harder) which was originally created for a fighting game.
The results of this project were creating a 3D model that taught me about the process of hard surface modeling for a mech character for a fighting game and it also taught me about the pipeline. I also learned how to create an anime look in Blender.